Improve the by Direct Video Feedback.
The own body perception influences the success in the implementation of set tasks in training. Pictures and video material help the athlete to better assess his own movements and thus improve them. Direct video feedback a few seconds after motion execution has a particularly positive effect on learning success.
Our software gives you instant and objective video feedback. The recorded movements and sequences can be evaluated in detail. The software supports and accelerates the learning process of the athletes.
More Efficient Training with Video Analytics Software
Our software makes it easy to learn, train and perfect movement sequences and techniques during training.
An executed movement is played back with a time delay using the timeshift function. You determine the delay yourself.
The timeshift function allows the assessment of technique and tactics already during the recording. This helps you to detect errors early and react immediately.
The delay in playback eliminates the need for time-consuming rewinding. In addition, the recording is not affected, which ensures a smoother training process.
Our Video Feedback Solutions
The optimal software for your feedback training. utilius fairplay 5 is the best choice for getting started with video analysis.
The video analysis software specifically for handball. Developed together with the German Handball Federation and the IAT in Leipzig.
Video analysis for every sport. Evaluate recordings professionally, tag scenes, manage your athletes and more.
See What Our Customers Say:
Video Feedback from Multiple Perspectives
In combination with our multi-camera system, our video analysis software becomes unbeatable: Several permanently installed cameras record the athlete from several perspectives and display the recordings on a monitor with a time delay.
The video analysis software provides valuable information on movements and techniques and makes training, follow-up or competition preparation more efficient. It helps athletes improving faster and optimizing movement sequences.